Tag Archive for ‘Chipmunk’
Quick Code: Starting and Stopping SpaceManager
I plan on doing a longer tutorial on SpaceManager a little bit later but for right now I wanted to post a quick bit of code that should seem rather obvious, but took me a while to figure out. Straight from the SpaceManager website: SpaceManager was designed specifically to target chipmunk for use on the
Continue reading »Fun Bugs: Adding Chipmunk to cocos2d Woes
Have you tried to add Chipmunk to a cocos2d project and received the dreaded… No such file or directory: Constraints/util.h Have you scoured the interwebs and found to relief to your compiler woes? Welcome to the solution Many places around the interwebs tell you update your User Header Search Paths to “$(SRCROOT)/libs/Chipmunk/include/chipmunk” Well this looks fine and
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